Skip to content
Geometry Cube: Sunset Sandstorm

Geometry Cube: Sunset Sandstorm

1 plays 3.9 out of 5

Overview

A little cube lives in a school notebook and dashes across its lined pages. Spikes, ceiling thorns, jump pads and jump rings are doodled in pen right in the margins. There are 10 pages to beat, from "First Page" to "Final Bell". Each one brings a new idea and its own music, while speed and difficulty grow step by step. One touch means one mistake, and the attempt starts over. Your attempt count and best progress are saved, so you can see your skill grow. Practice mode places checkpoints automatically as you go: drill a tricky section, then clear the whole page in one run. Progress is saved automatically. The game runs on computers, phones and tablets, in any screen orientation.
Play Now

13,231 players online

How to play

  1. Open the game

    Press Play now and the game opens on its own screen.

  2. Follow the in-game instructions

    The controls and goals are shown inside the game as you play.

  3. Use the game menu

    The floating button over the game reloads it, saves it to your favourites, or takes you back out.

Game instructions

The cube runs on its own. Your job is to jump at the right moment. Jump: tap the screen, click the mouse, or press Space, Up Arrow or W. Hold the button to jump again every time the cube lands. A yellow jump pad launches the cube high with no input needed. Tap while the cube passes through a ring to jump again in mid-air. Never touch spikes or ceiling thorns. You can land on top of blocks, but crashing into their side ends the attempt. The flag button in the menu starts practice mode: checkpoints are placed automatically, and after a mistake you continue from the last one. Pause: the button in the corner, Esc or P. Clear a page to 100% to unlock the next one.

More games

More games

Please support us by giving 5 stars